AI Insights · Timothy · January 2023
Top 5 Shooter Games in Russia: Q4 2022 Performance
Discover the performance trends of the top 5 shooter games in Russia during Q4 2022 across both iOS and Android platforms.
During the fourth quarter of 2022, the top 5 shooter games in Russia saw varied performance across weekly downloads, revenue, and active users. Below, we dive into the specifics for each game, with data sourced from Sensor Tower.
PUBG MOBILE from Tencent Mobile International Limited experienced a dynamic quarter. Weekly revenue fluctuated, peaking at approximately $264K in mid-December. The game saw a steady increase in weekly downloads, culminating in about 158K by the end of December. Active users also showed a notable rise, growing from around 3.8M at the start of the quarter to over 4.5M by the end.
Tanks Blitz - PVP MMO by East-Games LLC saw substantial growth in both revenue and active users. Weekly revenue reached a high of $311K in mid-December. Downloads initially spiked at over 533K in early October and maintained a steady rate, ending the quarter at around 187K. Active users saw a consistent climb, peaking at approximately 644K in the final week of December.
Call of Duty®: Mobile from Activision Publishing, Inc. showed a mixed performance. Weekly revenue saw a significant peak, hitting around $261K in early November, while weekly downloads remained relatively stable throughout the quarter, averaging around 38K to 42K. Active users fluctuated slightly, ending the quarter with about 861K.
Standoff 2 by AXLEBOLT LTD demonstrated a steady increase in user engagement. Weekly revenue peaked at approximately $111K in the last week of December. Downloads showed an upward trend, reaching nearly 198K in the same period. Active users also saw significant growth, rising from around 4.5M to almost 6M by the end of the quarter.
Lastly, War Robots Multiplayer Battles from MY.GAMES B.V. experienced stable performance. Weekly revenue saw a modest peak of around $32K in late December. Downloads showed a slight increase, ending the quarter at approximately 23K. Active users grew from around 107K to nearly 132K over the three months.
For more detailed insights and trends, visit Sensor Tower.